Monday, April 6, 2020

The First of Anything

      So today, I would like to talk about firsts. Not drafts, but more editions. The early days of a brand or style of you will. I went into a similar with my blog, Evolution of Style.

http://www.kugraphics.org/zachary/2019/12/08/style/

Except here, the topic of discussion will be based around the early works. Namely, all the other media around it. For example, in Japan there exists a movie called 'Super Mario Bros.: The Great Mission to Rescue Princess Peach!' Released in 1986, so early a year after the first game, it followed the basic story of plumber saves princess. However, looking back on the film from the perspective of today, there's a lot that doesn't match up. Elements that were made up, different characters and character traits, it certainly is bizarre. Thing is, you can't really say they did anything wrong when making it.



 Image courtesy of Wikipedia

       There was little control over the brand identity at the time. And not just here, but with other forms of media. In fact look at old advertisements for movies that turned into series, long-running shows, etc., and tell me that they say outdated statements. It's bound to happen as the team behind on the first days most likely didn't foresee the success, or hadn't planned it all out yet. They were also more relaxed with their product, not creating the more defined template other designers would need to follow. Whatever the case maybe, I hope this shows that your early designs, stories, or whatever, might become a bit more loose to interpretation. Even by you, things may change.
   
           With that said, thank you again for reading. Hope you enjoyed, comment below, and stay tuned!




   

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