Why do scripts exist in the first place? Well, it's so writers and designers have an idea beforehand of what they want to do. It helps lead a team on the directions to take and reminds them of the main events. While it's alright to improvise sometimes, it's nice to have a plan for what you want from the end product. As such, today's topic shall be about scripting, drafting, and in general the early parts of the design process. Without further ado, let's head right in.
One of the reasons making a rough draft of a story or art design is important is so that you can get feedback first. Many clients are going to want a say in how things look, so it's best to not give them a final design right away. On top of that, you'll want to give them a clean, neat process of how you manage your tasks, so they can see you as organized. Remember, there is also still a good portion of time between the start of the project to the end; if there was an element of a story or picture that you originally wanted in, but isn't working, you can always cut or change it.
Of course, we also need a script so we have an idea where the story can go. You don't really have room to improve a scene if you don't know what's going to happen there. Sure, it's easy to have moments in your head that you play out, but you need a way to connect them. If you're working with a team, then you need a way for them to connect the moments. This is another reason why it's important to have a draft, or script ready.
To finish off, I want to clarify that just because the first draft wasn't good, doesn't mean changing it will be a hassle all of the time. Sure, there might be times where footage can go to waste; however in today's era, making edits will be as simple as heading on your computer, and plugging them in! With all of that said and done, thank you for reading, and stay tuned!
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