Showing posts with label improve. Show all posts
Showing posts with label improve. Show all posts

Sunday, June 22, 2025

Final Blog

       Well, it looks like it's finally time. I'm sure you've noticed, but I've been losing steam with these blogs recently. While a part of me does want to keep going, I feel as if doing this hasn't been benefiting me. It does not help that they're not the best at putting me out there, and I have better avenues to express my thoughts and plans. So, as the title says, this will be my final blog.

      I want to start off by apologizing to those who have read and enjoyed these blogs in the past, and continued to. I know this probably wasn't the most enlightening and entertaining thing out there, but it kept your attention for some  time.  I also want to thank you for your support, whether it had been big or small, and hope you can continue it in my other endeavors. As it stand though, this blog, as it is, won't be continued anymore.

     Going forward, I intend to use more of my social media presence that I've built to interact with my audience. Those are places where I can more easily show my portfolio, whilst also having more of a platform to speak on. On top of that, I feel I could be more genuine with my feelings, instead of forcing myself to come up with a new topic, and try to talk about it.


https://www.instagram.com/un_dusted9/

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    As for what happens to this blog, I guess I'll still keep it around as an archive. Maybe I'll update it once in a while with a photography collage, or some shower thoughts. Other than that, this is it. Thank you for sticking around, and I hope you check me out on my other platforms. If you do, then please, stay tuned!

Tuesday, October 24, 2023

Field of Struggle

        No matter what, you'll never be the best at everything. Whether it be to lack of practice, or outside circumstances, mastering every craft is nogh impossible. That is not a bad thing however, so long as you continue to practice the skills that you're good at. With that in mind, there's always going to be one obstacle everyone will face. Be it wanting to try something new, or something they have to do, it would be their field of struggle. 

       A good example of a field of struggle could be time management; you can make something amazing, but you can never make set times to do it. If anything, you make little adjustments sporadically, and spend more time getting everything set up. In cases like this, it's more a matter of discipline, and needing to practice better routine. Perhaps schedule times where you exclusively design a project, or sketch things out before you commit to doing so? Anything to get organized and into the groove of graphics.

         However, maybe your struggle is less personal, and more to do with a specific talent. I for one have trouble with web design,  as I find the process a bit tedious; does this mean I shouldn't try to apply it? No, but it does mean that it might not result in my best work, or be something I do often. For many in graphic design, you'll find they tend to focus their skills in one area, and build around that. This could be a lack of training in other areas, A lack of enjoyment when using it in the process, or just finding it not helping them.

          The best compromise here is to find a talent you feel best with, and honing it while also not being afraid to try something new. Everyone in this field is going to have trouble with a certain aspect of creativit; each varying significantly. Be that as it may, it's no reason you can't find a way to make a great product, it'll just take some working around. As always, than you for reading, and stay tuned!

Tuesday, December 13, 2022

Treading Old Ground

     For a lot of us, we will wish to go back and correct things. In the field of graphic design, those things we want to alter may vary.  As it stands however, even if the project was a success, a designer might not be completely satisfied with it. However, there's also the case where a creator might want to try something new with a familiar idea. Whatever the story may be, I want to talk about treading old ground in graphic design.



     Now we all have ideas that we can never really fit in sometimes. All projects have deadlines, and there are technical limitations. However, what if there was the chance to go at it again, with more time, and better resources? Chances are, you could turn out the project you wanted initially! If not that, then a good spruce up can do a game, movie, or pictures wonders! It would be like walking down a path with a better pair of shoes. 

      However, maybe you don't want to add to an idea, but try it a different way? Let's say you remake an old commercial for coffee, but do it in a modern setting. You could make fun of the previous commercial, try a role reversal of the plot, etc. As long as you can try something new, there's still potential with an idea. In this case, treading old ground can be seen as taking a different path along the way. 

      Now keep in mind, this can be a double-edged sword. You have to be ready for whatever reaction people may have to your work, even if it's negative. As such, some people will get annoyed if they see the same thing over and over again. Others will get annoyed if they see the wrong changes being made to something they loved. Just be wary of what the people think, before you go down the path again.

      What you want, is to read your main audience, and find what they want. Compromise is going to be key here, so don't forget that when you go down that old path. With all of that said however, thank you for reading! I hope you enjoyed, and stay tuned!